The best way to stay alive is to kill your enemy before he\she kills you. "How do I ensure that I kill my opponent?" you might ask. Here are a few tips that me and my buddies in Iraq have been perfecting. Some of which are on this site but have not been fully\specifically explain as it pertains to the main weapon of Halo 3, the Battle rifle.
- Battle Rifles are a must. (if you perfect your aiming skill you can use this weapon effectively at any range). Head shots are a must.
- The Battle rifle shoots in three round bursts, so use that to your advantage.
- If your targeted enemy is long range, remember to lead with your reticle. In doing so your target will actually run into your rounds. Think of it as placing your rounds down range and allowing your target to hit them. If your reticle is on your target's head then by the time your rounds get down range your target will be out of that AO (Area of Operation).
- KEEP YOUR RETICLE AT HEAD LEVEL (it affords you those extra milliseconds of time). Doing this will allow you to use the left thumb stick to strafe while acquiring the head shot. Experts at aiming will use the left and right thumb stick in conjunction and still be able to keep the reticle at head level.
- When going around corners into a larger area, use the right thumb stick to sweep the whole area AT HEAD LEVEL. Experts at aiming will automatically be able to stop the sweep on their enemy's head. Not an expert and can't stop on their head? Then remember that you can fan out those three bullets by pulling the trigger while moving the reticle.
- When going up or down a ramp KEEP THE RETICLE AT HEAD LEVEL!
- When you come across hallways or any long range area, zoom in (push the right thumb stick). Remember to keep your reticle at head level, sweep the area, and then sweep any elevated areas remembering to keep your reticle head at level for those areas.
- While in close quarters (say about 15 meters) you can effectively head shot any opponent while in mid-air.
- To do this you should try jumping in a strafing pattern allowing your reticle to cross the path of their head. Basically the only thumb stick that you should have to move while in mid-air is the right thumb stick. Moving the left thumb stick will do nothing as you cannot alter your direction of travel.
- Jumping toward cover affords you both defense and offense as you will soon be an expert at head shots.
- If you cannot make it to cover or there is no room to strafe jump (such as in a corridor) and you must jump, ALWAYS jump TOWARDS your enemy. Jumping away from your enemy makes you vulnerable to a grenade as most players tend to throw them past their opponents. It sounds foolish, but if you are an expert at aiming you will head shot then every time. If you are not an expert at aiming then just use the right thumb stick to move your reticle down, not the left thumb stick as you can not alter your direction of travel while in mid-air. Remember, the battle rifle shoots three bullets at at time, so you can allow your jumping motion to force your reticle onto their head. If executed properly you shouldn't have to move your reticle much at all.
- At long range it is best to use the left stick to move your reticle left or right so you can lead the target better. Also, if you are higher in elevation you can use the left thumb stick to move your reticle up and down. Using the right thumbstick tends to be jerky or choppy at long range. Using the left thumb stick is a smoother and more controlled way to move your reticle for those long range targets.
- Coming around corners is always a sticky situation but here is a better way to do it. Hug the corner as you turn it, keeping your reticle head level. This will keep your enemy from getting behind you.
- With shields off all you have to do is pull the trigger once and then melee. Do this if your enemy is turning the corner at the same time you are and traveling towards you (remember that most people will hug the corners to but only because that us human nature, they are not doing it for the same reasons you are).
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